In early 2018, I was inspired to make several Low Polygon scenes in the 3D program Blender. This was part of an ongoing exploration of 3D artwork and my enthusiastic efforts to expand my skillset. The images shown above picture TTRPG-based content; the challenge was taking strictly imagination-based content and translating it into a visual style I felt proud of. I learned a lot from the process, and the artwork was well received.