Across 2019 I have been investigating how to bring my favourite ‘vector art’ look to Blender’s 3D creation process. I have started work on a fun personal project about a skeleton guarding a castle against a wily infiltrator; some of the development work can be seen above. I created a variety of characters and locations in my signature style, both inside and outside of the castle. My goal is to be able to deliver the polished ‘vector art’ look whether in After Effects or in Blender.